Gems disappear fast in Kingshot once every event, upgrade, and shiny shop offer starts competing for your balance. This Kingshot Gems guide covers the main ways to earn free Gems, the purchases that give the best value, and the common spending traps that can slow down your progress.
What Are Gems Used for in Kingshot?

Gems are Kingshot’s main premium currency. They can be spent on Hero Roulette, Hall of Heroes, VIP activation, a temporary second construction queue, teleports, speedups, resources, and shop items.
Only a few of those purchases provide lasting value. Featured hero shards, useful VIP perks, and extra building capacity can improve your account for weeks or months. Buying basic resources or skipping a random timer only fixes a short-term problem.
The safest rule is to spend Gems on progress that is difficult to replace through normal play.
How to Get Free Gems in Kingshot
Free Gem income varies by VIP level, server progress, alliance activity, current events, and how consistently you play. The figures below are practical estimates rather than guaranteed payouts.
|
Free Gem Source |
Typical Amount |
How Often |
|
Daily Quests |
Around 200 Gems |
Daily after a full clear |
|
VIP Daily Chest |
Around 50–300+ Gems |
Daily; scales with VIP level |
|
Intel Missions |
Around 100 Gems |
Daily |
|
Mystic Trial |
Around 50–150 Gems |
Daily or through progress rewards |
|
Conquest |
Around 50–100 Gems |
Daily |
|
Expedition |
Around 50–100 Gems |
Daily |
|
Free Gem Mine |
Around 100–200 Gems |
Daily when available |
|
Alliance Gift Chests |
Around 50–200 Gems |
Daily in an active alliance |
|
Achievements and progression milestones |
Usually 100–500 Gems per milestone |
One-time |
|
Limited event milestones |
Usually 100–500 Gems per Gem milestone |
During events |
|
Kingdom competitions |
A few hundred to several thousand Gems |
Depends on milestones and rank |
|
Gift codes and compensation |
Usually 100–1,000+ Gems |
Irregular |
An active F2P account can commonly collect around 650–1,400 Gems on a normal day from repeatable systems. Newer accounts and players in quiet alliances will usually sit near the lower end, while good event weeks can push the total much higher.
Daily Quests and routine PvE modes are the easy part. The bigger difference comes from joining an active alliance and timing your resources around events. Alliance gifts may contain direct Gems, while event rewards reduce how often you need to buy speedups, resources, or other items.
Achievements and progression events are useful early-game boosts rather than stable daily income. Path of Growth, for example, includes rewards of 100–500 Gems on several login, rally, and power milestones.
Gift codes and maintenance mail are impossible to budget around because the contents change. Treat them as bonus income and claim them quickly before they expire.
Best Gem Spending Priorities
|
Priority |
Gem Use |
Best Reason to Spend |
|
S |
Hero Roulette |
Focused shards for a useful Mythic hero |
|
A |
Hall of Heroes |
Unlocking a specific Hall hero |
|
A |
VIP Time |
Better value from VIP 4 onward |
|
A/B |
Second Construction Queue |
Faster early- and mid-game growth |
|
Situational |
Teleports or event finishes |
Only when the reward clearly matters |
|
Avoid |
Resources, random speedups, weak shop items |
Very little lasting value |
Hero Roulette

Hero Roulette is usually the best long-term use of Gems. A single spin costs 1,500 Gems or one Lucky Chip, while a ten-spin costs 13,500 Gems. The ten-spin effectively gives you one spin free, so there is little reason to keep buying singles unless you need one or two spins to reach an exact milestone.
Milestone chests are awarded at 5, 15, 35, 70, and 120 spins. They provide featured Mythic Shards and skill materials, with the 120-spin chest giving 50 featured shards, 50 Mythic Expedition Skill Manuals, and 50 Mythic Conquest Skill Books.
Pick your stopping point before spending. Ending at 58 spins feels bad because you went far beyond the 35-spin chest but failed to reach the reward at 70. For most players, 35, 70, or 120 are the clean targets.
Twelve ten-spins cost 162,000 Gems before using free Lucky Chips. The event gives one free Chip per day, and unused Chips can be carried between Roulette events and hero generations. Using the three free Chips lowers the Gem cost of 120 spins to roughly 157,500 Gems.
Since the July 8, 2026 update, players can select the current Roulette hero or an eligible Roulette hero from either of the previous two generations. This only applies to each generation’s designated Roulette hero, not every Mythic hero released during those generations.
That makes hero selection more flexible, but it does not mean you should spread your Gems around. Finishing an older hero who is close to an important star breakpoint can be better than unlocking the latest hero at low stars. Pick one useful target and commit to it.
Hall of Heroes

Hall of Heroes is a weekly three-day event that uses generation-specific Marks of Valor. You receive one Mark for free and can buy up to 99 more for 150 Gems each. Buying all 99 costs 14,850 Gems.
Marks do not expire, but they also do not convert into the currency for the next hero generation. Old Marks stay tied to their matching Hall of Heroes shop.
For F2P players, Hall of Heroes is generally best treated as an unlock system. Buy enough Marks to recruit a hero who fits your infantry, cavalry, or archer plan, then consider using General Mythic Shards for later upgrades.
Buying Marks every week just because the shop is open will drain your Roulette savings fast. Check the available hero first and ask whether that unit will actually enter one of your main marches.
Is VIP Time Worth Spending Gems On?

VIP Level and VIP Time are different. Your VIP Level is permanent, while VIP Time activates the benefits you have already unlocked.
The standard activation costs are:
|
VIP Duration |
Gem Cost |
|
1 day |
1,000 Gems |
|
7 days |
3,000 Gems |
|
30 days |
10,000 Gems |
The monthly option has the lowest daily cost. VIP 4 is the first important breakpoint because it adds 10% Construction Speed. VIP 6 is even more useful because it unlocks an additional March Queue.
Below VIP 4, spending 10,000 Gems every month is hard to justify. At VIP 4, active builders can get decent value from the construction bonus. At VIP 6, the extra march makes gathering, rallies, reinforcements, and event participation much smoother.
Avoid buying large amounts of VIP XP directly with Gems unless you are very close to an important breakpoint. Daily logins, alliance sources, events, and normal account progress are better long-term options.
Second Construction Queue

The temporary second construction queue costs 1,000 Gems for two days. It is especially useful during the early and mid game, when Town Center upgrades require several prerequisite buildings and both builders can stay busy.
Do not rent it when you are short on resources. Paying for a second builder and leaving that queue empty for half the rental period defeats the whole point.
Low spenders should consider the permanent Construction Queue Pack instead. Once it is unlocked, you no longer need to keep paying Gems for temporary access.
How Much Do Kingshot Gems Cost?
Kingshot’s standard Gem purchases follow a flat base rate of roughly 500 Gems per US dollar. Regional pricing and taxes may change the exact amount, but this is enough for a quick estimate.
At that rate, one 13,500-Gem Roulette ten-spin represents around $27 in raw Gem value. A full 120-spin run is worth a little over $300, which shows why blowing 20,000 Gems on random resources or timer skips hurts more than it first appears.
Players buying through Mone can get Kingshot top-ups at discounted prices. Larger purchases generally provide greater total savings, so the more you buy, the more you can save compared with paying the standard in-game price.
Gem Purchases to Avoid
Do not regularly buy Bread, Wood, Stone, or Iron with Gems. These resources are farmable and become much easier to manage once you join an active alliance.
Avoid using Gems to finish normal building, research, and troop-training timers. Save your free speedups and use them during the matching event stages instead.
Random gear chests, repeated shop refreshes, and low-value convenience items are also common traps. You are trading premium currency for RNG or a tiny amount of temporary progress.
Teleports are the main exception. Spending Gems on one can be reasonable when your alliance is fighting, relocating territory, joining a major rally, or preparing for a kingdom event.
Keep a small emergency reserve, save most of your Gems for one Roulette target, and only spend elsewhere when the purchase offers clear long-term value.
FAQ
What is the best use of Gems in Kingshot?
Hero Roulette is usually the best use, as long as the hero fits your team and you can reach a useful milestone.
How many Gems do I need for 120 Hero Roulette spins?
You need up to 162,000 Gems, or about 157,500 after using the three free Lucky Chips.
Should F2P players spend Gems on VIP?
VIP Time is usually worth considering from VIP 4 onward, provided it does not hurt your Roulette savings.
Is the second construction queue worth 1,000 Gems?
Yes, but only when you have enough resources to keep both builders working.
Should I spend Gems on speedups?
Usually no, unless a small purchase helps you reach a valuable event milestone.
Conclusion
Getting the most from Gems in Kingshot comes down to spending them where they make a real difference. Hero Roulette, Hall of Heroes, VIP Time, and the second construction queue can all be worth it when they match your current goals, while random resources and timer skips usually offer much less value. Plan around clear milestones, keep some Gems ready for key events, and make every purchase count.
When you need to top up, Mone offers cheaper Kingshot purchases, secure payments, and fast delivery, so you can jump straight back into building, recruiting, and competing.








